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Level 1313 star wars rp
Level 1313 star wars rp













level 1313 star wars rp level 1313 star wars rp

Admittedly, however, the big draw will be getting to wear one of the sexy red gloss uniforms of the Sith stormtroopers. Ubisoft's art team would do an amazing job of replicating memorable final trilogy landmarks, such as Gambling mecca Canto Bight, Ren's homeworld Jakku, and delightful Sith holiday planet, Exegol – plus, we'd get to see the origin of underexplored characters General Hux and Captain Phasma.

#Level 1313 star wars rp series

Through a series of epic battles, you could decide to rebel like Fin and Jannah, sabotaging missions on the fly, or just go with it and help seed the new empire. Players could take on the role of a young warrior, press-ganged into the Order's stormtrooper army and carrying out destructive missions from the Starkiller Base. Where better to explore this, and fill out some Star Wars backstory, than in the dawn of the First Order, in the years between Return of the Jedi and Force Unleashed. Over the years, several Star Wars games, including the Old Republic, Force Unleashed, and Dark Forces 2 titles, have allowed players to turn to the dark side, and Ubisoft has always encouraged a little… moral leeway in its adventures. Honestly, getting the chance to just wander about a detailed reproduction of this fabled planet, hanging out at Tosche Station, dropping thermal detonators down the sarlacc pit, or just starting fights in the cantina would be an absolute dream. It's easy to picture a Ubisoft game set on Tatooine, isn't it? Venturing out into the Dune Sea would have a distinct Far Cry 2 vibe, with warring mercenary factions, Tuscan Raiders, and plenty of unfriendly wildlife to negotiate, as well as a real-time weather and daylight system to throw freezing nights and howling sand storms at unwary players. It's the perfect setting for a Far Cry-style adventure, with a lone character just trying to survive amid the chaos, maybe looking to scrape enough galactic credits to hire a ship and get off this rock. As The Mandalorian has shown, this is also a fascinating era: the Empire has fallen, so there's a general sense of bubbling anarchy, while unemployed Stormtroopers stalk the streets falling in with vengeance-obsessed imperial warlords. Sure, it's basically a giant desert, but as the publisher demonstrated with Assassin's Creed Origins, its designers are pretty good at wringing diverse locations out of sparse raw materials – and we do have plenty of legendary set-piece environments, from Mos Eisley, to Jabba's palace and the Pod Racing arenas. Okay, so Ubisoft must be considering Tatooine as a possible location for it's adventure – it is the emotional core of the Star Wars universe, after all. Better yet, Alderaan was the home world of several interesting Star Wars characters, such as the traitorous Nash Windrider from Claudia Gray's excellent Lost Stars novel, and The Mandalorian's Cara Dune – they could certainly crop up as you got deeper into the story. It's also where the Rebel Alliance had its secretive origins, and it would be fun to play as one of the instigators of the Rebellion secretly plotting with Bail Organa to start an uprising. A planet renowned for its refined architecture, art, culture, and wine, it's effectively the Renaissance Italy of the Star Wars universe, and therefore an amazing place to explore. For a similar experience in a Star Wars game, the perfect setting would be Alderaan, just before the events of A New Hope. The Ezio era of Assassin's Creed games brilliantly combined the fictitious Assassins vs Templars narrative within beautiful reconstructions of Florence, Venice, and Rome, revelling in the cultural richness of the cities and their famous inhabitants.















Level 1313 star wars rp